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  Planetart200,000 Volts Trash Lab –
immobile audiovisual-noise-installation
  Netherlands 2000
installation & performances
 
WATCH:
A registration of the installation
Planetart, based in the provincial town of Hengelo close to the German border, is one of the Netherlands most interesting artists initiatives. It is dynamic, energetic and has a good eye for young, often untutored talent, and the newest developments in the fields of media, image and sound – and all the possible combinations of these. In addition, it presents, at unusual locations, work and projects that are not yet available elsewhere. Planetart is a pioneer. In 1995, when the phenomenon of the vj first appeared and was not linked with visual art by anyone, it was producing vj programs and mixing mangatapes with the work of other artists. Exciting outdoor locations were subsequently sought. In 1996, Planetart organized 'The gods must be crazy', a huge media spectacle in a public space, with projections in and on a 13th century church. In 1999, it presented the first broad exhibition of Internet art in the Netherlands. Young and old, new and mature artists, thinkers and go-getters from home and abroad, appeared at Planetart and met one another.

Video artist Kees de Groot (44), who, apart from being a founder of Planetart, is also the driving force behind most of the interdisciplinary projects, exhibitions, audio and CD releases, the cyber café and the numerous activities on the Internet, sees absolutely no crisis in visual art as some pessimists continue to maintain. On the contrary, as far as he's concerned, it's just bursting with interesting activities and initiatives – if you simply look in the right places. Graffiti, noise, Love Parades and Gay Parades are, to his mind, vital art forms with a capital A. Planetart loves experimentation, a 'do-it-yourself' attitude and productive forms of chaos and anarchy. De Groot is not holding his breath waiting for the attention and appreciation of museums and other art institutions. He prefers to organize projects like 'Hardcore-Cyber-Punk-Multimedia-Night', 'Exploding Digita', 'No School Graffiti' and 'Real Audio 99' at Planetart itself or at the busiest nightlife square in the town centre, on local music stages, at an incineration plant or at the many post-industrial venues that the area around Hengelo is rich in: an empty factory or a turn-of-the-century bathhouse that reflects the light from projections so beautifully. Interested parties automatically flock to him. He also attracts a more varied type of audience. This attitude has proved productive. Planetart has achieved a great deal in Hengelo and its environs, and both sponsorship and project subsidies have also been available. Overseas interest in Planetart is growing, De Groot will shortly depart for Dubrovnik and Korea.

Ineke Schwartz: Why does an innovative initiative like Planetart operate in a backwater like Enschede? Don't you ever feel the need to move to a bigger city?
Kees de Groot: I love pioneering. This area did not have a network of actual contemporary visual art, but there was certainly a foundation for it. There was an interesting group of artists living and working in Hengelo who like me, were a bit stuck after leaving the academy but had no forum. It was a challenge to get something like that off the ground. I graduated from the Academy of Art and Industrial Design (aki), in nearby Enschede, as one of the first video artists, in 1983. Then I organized art parties in my studio. At the beginning of the nineties, I'd had it with video art, the challenge wasn't there anymore. So I turned my studio into a monthly art café, a combination of meeting place, 'happenings' and nightclub. That's what Planetart still is in fact, broadened each year with one or more large events and projects in a public space. The fact that there was a stimulating climate at that time, also played a part. A national discussion about artists initiatives had just begun, there was a dedicated forum and the magazine HTV de IJsberg had been set up. My most crucial starting point was that I wanted to be surprised, as artist and visitor. I want to experience art as an adventure, without the limits imposed by museums, and reach a new audience beyond the group already interested in art and youth culture. And make no mistake about the label 'provincial town'. The conglomerate Almelo-Hengelo-Enschede, gradually getting lumped together as one big city, consists of a quarter of a million Dutch people, and it's still growing. The economic 'boost' is present here too with all its consequences. And cities like Osnabrück and Munster are close by.
What will Planetart be doing during World Wide Video Festival 2000?
We're presenting a combination of live performances by artists working with images and sound and live-mixing vjs, including Arno Coenen and René Bosma and young vjs from the AKI, who combine new equipment with Amigas from the seventies. The group fckn'bstrds ('fucking bastards') is appearing with 'the first bionic music computer', a combination of noise with theatrical performance and objects. They create a kind of 'environment', that's different each time. We ourselves will improvise perhaps. It's part of Planetart to be always reinventing the wheel a bit. Apart from that, I'll be presenting Internet art again, but different than the last time. At that time, Peter Luining brought together a collection of works by established artists like jodi, Blank & Jeron and the Ascii Art Ensemble. That's more classic Internet art, whilst for some time now there's been a new generation. We want to put them in the spotlight.
The innovative art that Planetart helped pioneer, like vjs, media and Internet art, has since become public property. No museum opening or there has to be vj present. Where is Planetart going?
I strongly believe in new networks of young self made artists like Mark van Elburg who I work with a lot. He is a spider in a huge, underground web of enormously active people who make and do all kinds of things, drawings, small books, magazines, performances, music, audio art, noise. They're often self-taught and pleasantly open and innovative. The fckn'bstrds are a couple of these types of artist. Their music is somewhat comparable to that of the Japanese Merzbow. They don't actually produce songs but more atmospheric sound, a wall of noise, more of an experience, and a very physical one at that. It's completely abstract and entirely unpredictable in the turns it takes. At the moment this music is still something for connoisseurs and they're unappreciated. But I'm convinced that in a couple of years noise will be in the Top 40, it'll develop like house did previously. More and more artists are taking this route, Speedy J, for instance, also makes atmospheric noise.
Where do the challenges currently lie?
We're going for art as a total adventure. By that I mean that the door opens and you are overwhelmed by a total experience, a 'Gesamtkunstwerk' that's put together by a number of artists. In the Netherlands, Eboman is on the right track, his work is highly sophisticated but yet not completely abstract.
You act as an art and culture dealer, who gives artists a chance and brings them together at Planetart? Do you still work as an artist yourself?
Now and then I'll make an installation. It remains an exciting challenge to create things and to surprise the public and myself. At the same time, I'm concerned about the current cultural decline. We're going through an enormous economic revival but meanwhile 99% of the population sits like a consuming materialist in front of the tube watching rubbish. That makes culture all the more important. It's part of the artist's job to agitate, raise issues and to hold up a mirror to society. That's what my work is about at least. I'm worried about the complete indifference of a small group of affluent people to the rest of the world. Exposing, for example bad practices by multinationals is more pertinent today than ever.
You're critical yet still open to youth culture and all kinds of elements from the more popular visual culture. Aren't you afraid that art is just going to become entertainment and lose its critical faculty?

The fact that more and more opportunities are arising for large and relatively cheap distribution, can only benefit art's position. An almost unnoticed mixture of cultures can take place within digital networks. And I believe firmly in the freedom, unpredictability and elusiveness of the artist. I'm not so afraid of too much entertainment and not enough content. It's great that people can be confronted by art in other places and not just at a museum, on the street whilst they're drinking a beer on a terrace.
You call yourself and Planetart 'socially engaged'?

Yes, but we're also ambivalent. We rage against overproduction and over-consumption, but at the same time we're fascinated by ICT and 'state-of-the-art' technology. The cultural decline of western society, as well as having its unpleasant aspects, also has exciting and aesthetic ones. A collection of keyboards, cables, insides of computer monitors and speakers can be just as beautiful as whatever modernistic masterpiece you care to mention… simultaneous order and chaos, a fantastic area to explore. We're looking forward to it with a healthy mistrust and a strong dose of madness. Just as the Impressionists sought another experience of reality, we're creating an experience in the cyber era of the year 2000.

– Ineke Schwartz
Concept: Marc van Elburg, Kees de Groot
Realisation, technique: Bert Wilmink, Wilma Jurg, Mirjam van het Bolscher, Rene van Harte, Noud van galen, Frank Grevinga, Dimitri, Sjors Trimbach, Julian van Aalderen, Rob Warmink, Peter Kuining, Arno Coenen, René Bosma, Rob Coenen, Tommie de Roos, Willie Beckmans, Eboy, fckn'bstrds, Radboud Mens, Gnocci, Bas van Koolwijk, Riks.

PLanetart
Live and work in Enschede (Netherlands)

This project was made possible thanks to a special subsidy of the VSB-fonds and Eringa Media.

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